Wednesday, April 23, 2014

Quest Comp 2014: Re-Mapping

Due to a lack of story submissions, which may or may not have been caused by a misprinted e-mail address, the Story Adaptation phase has been dropped. Anyone who wishes to compete may simply design a game without limitation or theme. Printed here is a re-write of the rules

 To declare your intent to enter, or to submit a  game entry, please contact questcomporganizer@gmail.com

Competition Overview

Like the classic hero, your reward will be honor, respect and glory.
Fortune smiles upon thee! There is also no entrance fee.

Designers will make their games and publish them as unlisted on http://textadventures.co.uk
Judges will review the games, and the organizer will announce the winner.

Dates

July 1: Deadline for submitting finished games

Rules For Entrants And Submissions

 * Anyone may enter a game
 * Each entrant should submit one(1) game only, no later than July 1st.
 * Entrants are not to discuss the contents of their game publicly during the judging period.
 * It is recommended that you test how well your game works when played online – you can upload a game to the site and set visibility to “unlisted” for testing.

Thursday, March 6, 2014

Quest Comp 2014

Welcome to Quest Comp 2014, the second annual Quest exclusive IF competition!

To declare your intent to enter, or to submit a story or game entry, please contact questcomporganizer@gmail.com. (Sorry about the american "z" ;)
NOTICE: this had originally been posted incorrectly as "@google.com" if anyone has submitted anything prior to March 28, I'm afraid you'll need to send it again. My sincere apologies.

Competition Overview

This year's theme is flash fiction. We'll be asking for story submissions in flash fiction format of up to 1,000 words. Entrants will then choose a story to adapt into a game. Like the classic hero, your reward will be honor, respect and glory. Fortune smiles upon thee! There is also no entrance fee.

Writers will submit stories to the organiser by e-mail.
The stories will then be posted here on the Quest Comp blog, each as a separate blog entry.
Game designers will then claim stories by posting a comment to their chosen story saying: "CLAIMED by designer's name"
Designers will make their games and publish them as unlisted on http://textadventures.co.uk
Judges will review the games, and the organiser will announce the winner.

Dates

April 8: Deadline for flash fiction story submissions
April 10: Stories will be posted, entrants may claim stories and begin game design
April 17: Deadline for game entrants to declare intent to enter
May-June: Entrants work on submissions
July 1: Deadline for submitting finished games

Guidelines for story writers

 * Anyone may submit a story, regardless of whether or not they intend to enter a game
 * Stories are to be written as flash fiction of up to 1,000 words. Flash fictions are complete stories with a beginning, a middle, and an end, conflict, obstacles, etc. If you have any doubts about what constitutes flash fiction, please ask the organiser or go here:
http://en.wikipedia.org/wiki/Flash_fiction
 * Please submit stories with minimal formatting, the organiser will need to reformat them to the QuestComp blog for viewing and claims.
 * Submit your own work only. Do not submit interesting stories you found.
 * The game designers (entrants) will be given artistic license to modify your story as they see fit, as long as they credit you appropriately. No backsies.
 * You can submit as many stories as you like; we want entrants to have plenty of options.
 * There is no quality standard. You can submit stories even if you don't think of yourself as a  good writer.
 * There is, of course, no guarantee that your story will be used! So try to write something that is compelling and evocative.
 * Entrants and writers are allowed to communicate, ask questions, make clarifications, etc. but there's no commitment for either to do so, and they should do so directly rather than via the organiser.

Rules For Entrants And Submissions

 * Anyone may enter a game, regardless of whether or not they submitted a story
 * All entrants must declare their intent to compete no later than April 17th.
 * Each entrant should submit one(1) game only, no later than July 1st.
 * Entrants are not to discuss the contents of their game publicly during the judging period.
 * Stories will be posted here on http://questcomp.blogspot.com/
 * You claim a story by leaving a comment on it containing the word CLAIMED and your name. You do not need to register an account for this, but anonymous comments require word verification.
 * Claiming relates one author to one story: you cannot claim an already-claimed story, nor can you claim a second story. First come, first served.
 * Don't hog the stories. Don't pick a story unless you are sure you want to use it. It will be extremely lame if you grab the coolest story before you have any idea about the game, then realise that you're stuck for ideas: then nobody gets to use that story! So be considerate, and don't rush in headlong.
 * Your chosen story should be more than a vague inspiration. While you have full artistic license to make any changes you wish, remember that this is an adaptation from story to game. You may write a new ending, change the title, add or remove supporting characters and conflicts, etc, but not to such a degree that the audience cannot recognise the story.
 * Credit the writer/contributor clearly (nicely is always good form as well).
 - Entrants who also submitted a story may claim their own story.
 - It is recommended that you test how well your game works when played online – you can upload a game to the site and set visibility to “unlisted” for testing.

Rules For Judges

 * Judges are encouraged to play each game as long as they want and try to finish each one. However, they are not required to finish before voting (especially if the game takes more than about 1-1/2 to 2 hours).
 * Judges should vote on at least two games.
 * Anyone may judge.
 * Games should be scored on a 1 to 10 scale, 10 being best.
 * Judges may discuss the games during the judging period, but should clearly mark posts/topics, for the benefit of those who want to avoid spoilers.
 * Beta-testers are allowed to vote on the entries they beta-tested.

Legal

 * While “freeware” multimedia is permissible, entrants assume personal responsibility for the contents of their games and may be disqualified if any copyrighted material is used without consent from the owner.
 * Entrants grant the competition and textadventures.co.uk the non-exclusive right to distribute your game for free.

Tuesday, December 10, 2013